she kills monsters: virtual realms
The dragon was created by mixing animal sounds such as: gators, lions, tigers, and a walrus.
she kills monsters: virtual realms
This production called for a comic book asthetic. Aurally we takled this by creating a Tiamat that would instill fear and power through the audience's screen.
In the final battle is was important for the dragon to not only have an attack and deffence grow but also a cry when it was injured. We felt this necessary to create the imagery as if Agnes and the Tiamat were in the same room.
Directed: Dr. Victoria P. Lantz
Scenic Designer: Nicholas Graves
Costume Designer: Lexi Renfro
Prop Designer: Charly Topper
Lighting Designer: Eric Marsh
Photo Credits: Jay Salazar and Dr. Victoria P. Lantz
The dragon was created by mixing animal sounds such as: gators, lions, tigers, and a walrus.
she kills monsters: virtual realms
This production called for a comic book asthetic. Aurally we takled this by creating a Tiamat that would instill fear and power through the audience's screen.
In the final battle is was important for the dragon to not only have an attack and deffence grow but also a cry when it was injured. We felt this necessary to create the imagery as if Agnes and the Tiamat were in the same room.
DRAG WONDERETTES
Director: Mitchell Greco
Scenic Designer: Ryan McGettigan
Costume Designer: Andrew Cloud
Props Designer: Jodi Bobrovsky
Lighting Designer: Frank Vela
Photo Credits: Mellisa Taylor