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she kills monsters: virtual realms 

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The dragon was created by mixing animal sounds such as: gators, lions, tigers, and a walrus. 

she kills monsters: virtual realms 

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This production called for a comic book asthetic. Aurally we takled this by creating a Tiamat that would instill fear and power through the audience's screen. 

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00:00 / 01:04
00:00 / 01:04

In the final battle is was important for the dragon to not only have an attack and deffence grow but also a cry when it was injured. We felt this necessary to create the imagery as if Agnes and the Tiamat were in the same room. 

DOWNLOAD MY CUE SHEET

Directed: Dr. Victoria P. Lantz

Scenic Designer: Nicholas Graves

Costume Designer: Lexi Renfro 

Prop Designer: Charly Topper 

Lighting Designer: Eric Marsh

Photo Credits: Jay Salazar and Dr. Victoria P. Lantz

IMG_7847.PNG.png
00:00 / 01:04
00:00 / 01:04

The dragon was created by mixing animal sounds such as: gators, lions, tigers, and a walrus. 

she kills monsters: virtual realms 

IMG_7846.PNG.png

This production called for a comic book asthetic. Aurally we takled this by creating a Tiamat that would instill fear and power through the audience's screen. 

IMG_7848.PNG.png

In the final battle is was important for the dragon to not only have an attack and deffence grow but also a cry when it was injured. We felt this necessary to create the imagery as if Agnes and the Tiamat were in the same room. 

DOWNLOAD MY CUE SHEET

Pride and prejudice 

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This contemporary adaptation infuses 21st century ideas, humor, and references. We strove to combine the 18th century morals and values with the 21st century rejections of those rules. We comically defied those expectations and aurally eased the visual shifts created by other areas of design.
 

 

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Since Lizzy doesn’t know how to play the piano very well, I took Fur Elise, slowed the track down, cut it to the first 45 seconds, and looped it. This  showcased her inability to play the song in completion as she repeated this sequence for 2-3 minutes.
 

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 We used music to reinforce the visual elements, it was important for me to match the visuals. This cue is a prime example of the director wanting a traditional dance, but also a moment of laughter. 

VIEW THE SIGNAL FLOW
VIEW THE SPEAKER PLOT

Director: Dr. Victoria P. Lantz

Scenic Designer: Sky Jones

Costume Designer: Sky Jones 

Props Designer: Lexi Renfro 

Lighting Designer: Madeline Pool  

Photo Credits: Lexi Renfro and Sky Jones

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